Game Overview
The game, developed by Four Quarters and ForwardXP, presents a mysterious console with a prominent red button․ The core premise involves resisting the urge to interact, despite the inherent curiosity it provokes․ The game was released in June of 2019 and September of 2018 in Australia․
Development and Release
The intriguing puzzle game, “Please Don’t Touch Anything,” emerged from the collaborative efforts of two studios⁚ Four Quarters and ForwardXP․ ForwardXP also took on the role of publisher for this unique title․ The game saw its initial release in Australia during September 2018, captivating audiences with its deceptively simple yet complex gameplay․ Following its Australian debut, the game was made available worldwide in June 2019, expanding its reach to a global audience․ The development process focused on creating a game that plays with player expectations and curiosity․ The seemingly straightforward premise hides a multitude of secrets and endings, adding to its replayability and appeal․ This dual release strategy allowed the game to build anticipation and gain traction before its broader availability, setting the stage for its success․
Premise of the Game
The central premise of “Please Don’t Touch Anything” is brilliantly simple yet deeply engaging⁚ you are left in front of a mysterious control console with a large, inviting red button․ Your colleague instructs you not to touch anything before leaving, setting the stage for the game’s core conflict․ The game cleverly plays on the player’s natural curiosity and the inherent urge to disobey such a direct command․ This seemingly straightforward scenario quickly spirals into a complex web of possibilities as you begin to experiment with the console․ Each interaction, no matter how small, can lead to a different outcome, creating a sense of anticipation and unpredictability․ The game’s title, a direct instruction, serves as a constant reminder of the challenge it presents, making the temptation to touch even stronger․
Gameplay Mechanics
The core mechanics revolve around interacting with a central console and a red button․ Players explore various combinations by pressing buttons, entering codes, and discovering hidden elements, often leading to unexpected results․
The Central Console
The central console in “Please, Don’t Touch Anything” serves as the primary interface for the game’s puzzles․ It initially appears as a simple panel with a prominent red button․ The console’s design is intentionally minimalistic, encouraging players to focus on its interactive elements․ As players progress through the game by pressing the red button, the console reveals hidden compartments, additional buttons, and numerical displays․ These elements are crucial for unlocking various endings and progressing the game․ The console is also home to the Roman numerals, which are important for a number of endings․ The console is designed to be enigmatic, tempting players to explore its mechanics despite the initial warning․ Each interaction with the console can lead to different outcomes, which are determined by the player’s choices․
Interaction with the Red Button
The red button in “Please, Don’t Touch Anything” is the central point of interaction and the primary catalyst for the game’s multiple endings․ Despite the game’s explicit warning, pressing the red button is the key to uncovering the game’s secrets․ Each press of the red button triggers a unique chain of events, often leading to new elements appearing on the console or the surrounding environment․ The game encourages players to experiment with the button, as it is essential for discovering all of the various endings․ Pressing the button may also reveal other interactive elements, such as a three-button panel or numerical displays․ The number of times the button is pressed is also critical for solving the game’s various puzzles․
Puzzle Elements and Codes
“Please, Don’t Touch Anything” is filled with a variety of puzzles, often requiring players to decipher codes and sequences․ These puzzle elements include hidden panels, Roman numeral inputs, and color-coded buttons․ The codes are typically not given directly, instead requiring exploration and experimentation of the console․ Players might need to press the red button a certain number of times before the code is revealed or a puzzle is activated․ Codes vary in length and complexity, ranging from simple sequences of numbers to more elaborate button combinations․ Some puzzles also involve observing the game environment for clues․ Successfully solving a puzzle is usually a step towards unlocking a new ending․
Endings and Achievements
The game features 25 endings, with some versions including additional ones․ Achievements are linked to discovering these endings and completing specific actions․ A guide is recommended for achievement hunters․
Number of Endings
The core game boasts a total of 25 distinct endings that players can discover through various interactions with the console․ Each ending presents a unique scenario, often triggered by specific button presses or code inputs․ These endings range from simple failures to bizarre and unexpected outcomes, encouraging players to experiment and explore all possibilities within the game’s confined space․ The iOS version of the game introduces additional endings, expanding the number of possible conclusions beyond the initial 25․ This added content enhances replayability and offers new challenges for seasoned players seeking to uncover every secret․ Exploring all endings is often a primary goal for many players․
Specific Ending Walkthroughs
Many specific ending walkthroughs are available, detailing the exact sequence of actions needed to trigger each outcome․ For instance, ending two, often called “Disobedience,” is achieved by simply pressing the red button․ Other endings require more complex sequences, like pressing the red button twice, followed by entering a specific code on the three-button panel․ One such code is 213121․ Some endings rely on seemingly random events, such as a new screen appearing after completing multiple endings․ The “Back to the Past” ending requires finding a three-button panel and inputting the code 132231․ These detailed walkthroughs are essential for players aiming to experience all possible outcomes․
Achievement Guide
The game features a set of achievements that are often tied to specific endings or actions․ The “Ergophobia” achievement is earned by waiting three minutes without touching anything after the initial return of your colleague․ Another achievement, “Just Logo,” involves interacting with the logo on the pause screen․ Many achievements are directly linked to discovering the various endings, thus a walkthrough is extremely helpful․ Additionally, some achievements are unlocked by interacting with the environment, such as clicking specific buttons in a certain order when a panel appears that says “DON’T DO IT!”․ A complete guide is essential for those aiming to get all 21 achievements․
Walkthrough and Guides
Many walkthroughs and guides are available for this puzzle game․ These resources often provide step-by-step instructions for achieving all endings and unlocking all achievements within the game․
General Walkthrough Approach
A general walkthrough approach for “Please Don’t Touch Anything” often involves experimenting with the console’s elements․ The primary temptation is the red button, but there are also other interactive elements that unlock various endings․ Players are encouraged to methodically explore these elements, as the game rewards curiosity․ Many of the endings are triggered by specific sequences of button presses, and these are often not straightforward․ Often, players must try several interactions to see how the game will react․ The game encourages a process of trial and error, and it provides a unique experience as players slowly begin to understand the puzzle․ Remember to observe the details within the game to find clues for the codes․
Use of Guides and Spoilers
While “Please Don’t Touch Anything” is designed to be explored through trial and error, many players opt to use guides and walkthroughs to expedite their progress; These resources often reveal the specific button presses and codes needed to unlock different endings․ However, it’s important to acknowledge that using such guides can significantly diminish the experience of discovery, as the game is built around a puzzle and an element of the unknown․ The game’s appeal largely lies in figuring out the interactions on your own, so using a guide can remove a lot of the fun․ If you still choose to use them, be aware that they contain spoilers that will show the solutions to the game’s puzzles․
Additional Features
The iOS version of the game includes three new endings that were not present in the original PC release․ There are also easter eggs and secrets that are hidden within the game that can be discovered․
New Endings in iOS Version
The iOS port of “Please, Don’t Touch Anything” introduces a trio of new endings, expanding upon the original game’s already diverse collection of outcomes․ These additional endings offer fresh challenges and unique scenarios, catering to both seasoned players and newcomers alike․ This adds a layer of replayability for those who have experienced the original version․ These endings provide different paths and puzzles for players to explore, making the mobile version a truly enhanced experience․ The inclusion of these new endings showcases the developer’s commitment to providing content that will surprise and delight players․ This encourages experimentation and exploration in order to uncover all the secrets the game has to offer․
Easter Eggs and Secrets
“Please, Don’t Touch Anything” is packed with hidden Easter eggs and secrets, rewarding players who venture beyond the obvious․ One such secret involves a ghost visible using a UV light on the Ending Photo Wall, hinting at a deeper narrative․ Another is the “Just Logo” achievement, obtainable by clicking a specific button on the pause screen․ Some secrets require waiting patiently or performing actions in a specific sequence, further enhancing the game’s replayability․ These hidden elements add layers of intrigue, creating a sense of discovery for the most observant players․ The game’s design encourages players to look for these hidden treats, making the experience more engaging․